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Tools You Might Need.

Welcome to the Chrome Engine Modding Wiki

Script Editing

  • Notepad++: A simple but good enough Text editor
  • Sublime Text: A more advanced text editor, very useful for coding, has paid and free option
  • WinMerge: Tool for comparing and merging files
  • Everything: A simple but pretty good search engine that gets the job done
  • Agent Ransack: an advanced search engine for power users

Textures

  • Paint.net: Tool with DDS import and export functionality and, in general, a pretty good photo editor
  • Renderdoc: Graphics debugger very useful for figuring out what dds format your photo is in
  • Dying Light 1 Developer Tools Rpack repacker For .rpack Repacking, which will allow texture editing and a lot more you need its was a hidden tool for years until 12Brandon34 discovered it

Mesh Modding

  • Daemon's RP6L Unpacker For .RPACK archives (textures and meshes) is very useful since it can convert Dying Light meshes to an openable format in Blender with the use of the XNALara plugin
  • XNALara: Compatible with Blender 3.6 and earlier versions for .ASCII meshes
  • Dying Light 1 Developer Tools: Very useful in general to do a lot of base game editing and custom map editing. You need to own the game to use it; hopefully that will change in the future

Texts and Localization Editing Tools

  • Bin Editor Tool a simple tool that would allow us to edit the bins file, which contains the text Dying Light uses. So, in summary, we can edit text with this tool

Audio Modding

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