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Tools You Might Need

Welcome to the Chrome Engine Modding Wiki
Revision as of 04:57, 21 January 2025 by Gamer5700 (talk | contribs)

Script Editing

  • Notepad++: A simple but good enough Text editor
  • Sublime Text: A more advanced text editor, very useful for coding, has paid and free option
  • WinMerge: Tool for comparing and merging files
  • Everything: A simple but pretty good search engine that gets the job done
  • Agent Ransack: an advanced search engine for power users

Textures

  • Paint.net: Tool with DDS export functionality
  • Renderdoc: Graphics debugger
  • Miru's 010 Editor Scripts: For .rpack injection

Mesh Modding

  • Daemon's RP6L Unpacker: For .RPACK archives (textures and meshes)
  • XNALara Blender Plugin:
    • Compatible with Blender 4.0 for .ASCII meshes
    • Compatible with Blender 3.6 and earlier versions for .ASCII meshes
  • Dying Light 1 Developer Tools: For .FBX conversion to .MSH and in general useful since some of things done in dl1 dev tools can be brought to DL2

Texts and Localization Editing Tools

  • Steffens Binsloc Tool
  • SDavidLee's Binsloc Tool

Audio Modding

  • Aluigi's QuickBMS: For unpacking/packing .CSB and .AESP archives (requires a script)
  • VGMUI: For playing and converting .FSB (DL1) and .WEM (DL2) files
  • VGMStream: For playing and converting .FSB (DL1) and .WEM (DL2) files
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